Re(ef)Balance
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Re(ef)Balance is a smaller mod that focuses on adding many QoL changes and balancing changes that are meant to make the game more enjoyable without changing the games overall progression.
Features
Basic Materials
- Reinforced Glass
Vanilla Changes
- Glass cost is reduced from 2 to 1 Quartz.
- The Magnetite in the Scanner Room HUD Chip is replaced with Diamond.
- Crafting s gives 3 instead of 1.
- All seeds and decorative lab techs sizes are reduced to 1x1.
- Creepvine Samples size is reduced to 1x2.
- Seaglide size reduced to 2x2
- size reduced to 1x2
- All spoilable foods have a "grace period" before they start spoiling.
- Several Seabase structures build faster.
- The pre-made lockers within the Cyclops are much bigger.
- Using a Thermoblade on coral structures gives double the reaps.