Falling Material Detection Module

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The Falling Material Detection Module is a craftable upgrade to the Scanner Room that allows it to detect the Falling Materials added by Auroresource. When inputted inside a Scanner Room, it takes up all 4 upgrade slots and removes all other scannable items apart from Falling Materials. When the player scans for them, it will notify the player of the location of the item with a marker and a timer of when it will land, without the need of a Scanner Room HUD Chip. These effects also aren't affected by the scan distance of the room, being able to detect Falling Materials from any distance away.

It is very useful for obtaining Nanocarbon if Sea To Sea is installed.

Its recipe is obtained by building a Scanner Room.

Recipe

Computer Chip.pngComputer Chip.pngSeamoth Sonar.pngTitanium Ingot.pngPolyaniline.pngShaped Azurite.pngNanocarbon.pngArrow-right (1).pngScanner Room.pngArrow-right (1).pngFalling Material Detection Module.png